Here’s some old Cafargo 3D material. These ancient clip tidbits were more like sketches and ideas for animations that never saw the light of day. But, I learned much in the process and had some fun too. 3D modeling and animating is a ton of work for one person to handle; don’t kid yourselves. Hence the reason why hundreds upon hundreds of digi-artisans and craftspeople are required to work on molto successful games or film FX productions. I tip my 3D hat to them.
PD Cafargo, November, 2011